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Post by Thomas Eversole on Nov 6, 2021 8:23:50 GMT -6
I've been a bit hooked on MegaManXDiVE since its global launch. (I guess the game was just in Taiwan / Hong Kong for a while, before it reached the rest of the world)
How can I describe MMXDiVE? Take all the games from all the platforms and mix them together. Nostalgia accomplished. (30 years ago, I was a kid playing Mega Man III. Just this morning from the gashapon, Protoman joins my team. (he debuted MM3 if anyone reading isn't aware))
Its pretty fun. Co-op is probably my favorite mode.
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Post by julienbakerfan on Nov 8, 2021 18:21:35 GMT -6
Thomas Eversole have you played 20XX yet? That game is basically a tribute to Megaman, but better for casual play. Think Megaman, but a roguelike.
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Post by tolencual on Dec 2, 2021 11:26:27 GMT -6
The two games I've been playing a lot lately:
Diablo II: Resurrected The Binding of Isaac: Rebirth
These are games that are pretty easy for me to play while holding/feeding my daughter at night. Not to say these are easy games, especially Isaac. The new Repentance DLC came out on Xbox, and it's been kicking my tail.
Some games I want to get to eventually:
Baldur's Gate II: Shadows of Amn & Throne of Bhaal (I stopped playing after Diablo II came out) Sekiro: Shadows Die Twice Wolfenstein: The New Colossus Neverwinter Nights Icewind Dale Final Fantasy 9 Final Fantasy 10 Kingdoms of Amalur: Re-Reckoning Middle-Earth: Shadow of War Pillars of Eternity II Dark Souls Remastered
Kind of a long list. Hopefully I'll get to beat all of these before I kick the bucket!
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Post by julienbakerfan on Dec 4, 2021 9:30:41 GMT -6
Does anyone play any card battlers on mobile? My favorite lately has been Ratropolis. It is basically a combination of a card-battler/deckbuilder game and a tower defense game. It gets rid of the slow pace of both genres, and is pretty challenging--I haven't won a single round yet.
I've also completed the free content in Terafyn, which is a more traditional card-battler, and will probably pay money for the first episode.
Also, a pet peeve: RPGs that don't deal with the problem of uneven levels between characters in your party and new characters. For example, if your characters are all around level 15 and you get a new character, they should either be at around the same level, or there should be an option to quickly level them up (e.g. paying gold). Genshin Impact, for example, does this well--your summons are all at level one, but you gain levels through using items that increase EXP. On the other hand, I've been playing a game called Knights of Ages, which is a Fire Emblem clone. Whenever you recruit a new party member, they are at level one--and there' s no way to level them up apart from putting them in battle, which means that I now am stuck with a character who just has to sit at the back during the battle to avoid getting killed. If there is a way to level up the character quickly, I haven't found it yet--which is also a design flaw.
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Post by tolencual on Dec 8, 2021 18:16:31 GMT -6
Does anyone play any card battlers on mobile? My favorite lately has been Ratropolis. It is basically a combination of a card-battler/deckbuilder game and a tower defense game. It gets rid of the slow pace of both genres, and is pretty challenging--I haven't won a single round yet. I've also completed the free content in Terafyn, which is a more traditional card-battler, and will probably pay money for the first episode. The only mobile card game I play these days is Magic Arena. I do love the simple act of playing the game, Magic being so old, it's pretty well balanced and entertaining, even with this new mobile format. One thing I think everything agrees on: the economy sucks. Higher rarity cards mean using wild cards, and there's no system with converting lower rarity cards to higher rarity ones, even though Hearthstone has a system like that and Magic Arena could easily adopt such a system. Other than that, I played Elder Scrolls Legends for a while, but shortly after I stopped I learned that Bethesda is no longer developing expansions for the game, so I never went back to it. Legends was a fun concept: a Hearthstone clone with two-lane combat.
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Post by julienbakerfan on Dec 14, 2021 22:03:28 GMT -6
So a few weeks ago I was playing a game on my phone and got an ad for Evertale. The theme of the ad was something like "Pokemon, but it's dark twisted psychological horror." I thought it sounded dope. Now, if you look at the Google Play page for Evertale, it doesn't look like "Pokemon with horror." It looks like "Pokemon with anime waifus." Nevertheless, I figured that the game had some sort of horror/dark storyline element to it, even if it was probably exaggerated for the ads. It went on sale today, so I downloaded it. Art style looks nothing like the ads. I do a little googling, and lo and behold, the creepy ads were completely misleading. Here's the weirdest part--there were a lot of these ads, and according to some of the information on the game page there was going to be an "event" that these ads were promoting...but no such event ever happened. Nor was there any game that actually played like the game in the ads. Was this the sign of some darker conspiracy....? (Or was the company just making a lazy bid for attention?) Note: if you do decide to look this up, know that the ads have pixelated gore and some depictions of suicide. I didn't find them particularly scary, but they are pretty dark.
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Post by Thomas Eversole on Dec 18, 2021 9:27:59 GMT -6
Think Megaman, but a roguelike. That's pretty much how the Mega Man Battle Network games were on GameBoy Advanced. XD While the characters and currency elements are borrowed from that game, MMXDiVE still plays more like one of the X games. Mega Man Legends was also heavy on the RPG elements too.
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